Difference between revisions of "Actor"
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An Actor is a type of object that runs AI routines. Actors move in the world, can engage in combat, and can interact with other objects such as doors, containers, activators (levers, buttons, etc.), and other actors. | An Actor is a type of object that runs AI routines. Actors move in the world, can engage in combat, and can interact with other objects such as doors, containers, activators (levers, buttons, etc.), and other actors. | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:Actor Object.PNG|thumb|right|400px]] | |||
*'''ID:''' The editor ID which is used by the Creation Kit. | *'''ID:''' The editor ID which is used by the Creation Kit. | ||
*'''Name:''' The name as it will appear in-game. | *'''Name:''' The name as it will appear in-game. | ||
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*'''Preview Transform:''' | *'''Preview Transform:''' | ||
*'''Templated From:''' | *'''Templated From:''' | ||
{{ClearFloats}} | |||
== Dialog Tabs== | == Dialog Tabs== | ||
*'''Traits Tab:''' The Actor Form's Traits Tab sets the Actor's basic race and voice data. | *'''Traits Tab:''' The Actor Form's Traits Tab sets the Actor's basic race and voice data. |