Difference between revisions of "Actor"
Added editor property fields
imported>Qazaaq (Added editor property fields) |
imported>Qazaaq (Added editor property fields) |
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The Actor Attack Data tab displays the raw properties associated with animation attack events, and allows you to manually override their default values if desired. | The Actor Attack Data tab displays the raw properties associated with animation attack events, and allows you to manually override their default values if desired. | ||
[[File:Actor Attack Data Editor.png|thumb|right|400px]] | [[File:Actor Attack Data Editor.png|thumb|right|400px]] | ||
*''' | *'''Override from Behavior Graph:''' | ||
*'''Attacks:''' | |||
**'''Event:''' | |||
**'''Damage Mult:''' | |||
**'''Attack Chance:''' | |||
**'''Stagger Offset:''' | |||
**'''Recovery Time:''' | |||
**'''Action Pts Mult:''' | |||
**'''Attack Spell:''' | |||
**'''Attack Type:''' | |||
**'''Weapon Slot:''' | |||
**'''Required Slot:''' | |||
**'''Description:''' | |||
**'''Attack Angle:''' | |||
**'''Strike Angle:''' | |||
**'''Knockdown:''' | |||
**'''Power Attack:''' | |||
**'''Ignore Weapon:''' | |||
**'''Bash Attack:''' | |||
**'''Rotating Attack:''' | |||
**'''Charge Attack:''' | |||
**'''Continous Attack:''' Specifies whether the attack is continuous or not. The word "continuous" is misspelled as "continous" within the creation kit. | |||
**'''Override Data:''' | |||
{{ClearFloats}} | {{ClearFloats}} | ||