Difference between revisions of "Actor"

633 bytes added ,  15:34, 29 October 2017
Added editor property fields
imported>Qazaaq
(Added editor property fields)
imported>Qazaaq
(Added editor property fields)
Line 223: Line 223:
The Actor Attack Data tab displays the raw properties associated with animation attack events, and allows you to manually override their default values if desired.
The Actor Attack Data tab displays the raw properties associated with animation attack events, and allows you to manually override their default values if desired.
[[File:Actor Attack Data Editor.png|thumb|right|400px]]
[[File:Actor Attack Data Editor.png|thumb|right|400px]]
*'''xxx:'''
*'''Override from Behavior Graph:'''
*'''Attacks:'''
**'''Event:'''
**'''Damage Mult:'''
**'''Attack Chance:'''
**'''Stagger Offset:'''
**'''Recovery Time:'''
**'''Action Pts Mult:'''
**'''Attack Spell:'''
**'''Attack Type:'''
**'''Weapon Slot:'''
**'''Required Slot:'''
**'''Description:'''
**'''Attack Angle:'''
**'''Strike Angle:'''
**'''Knockdown:'''
**'''Power Attack:'''
**'''Ignore Weapon:'''
**'''Bash Attack:'''
**'''Rotating Attack:'''
**'''Charge Attack:'''
**'''Continous Attack:''' Specifies whether the attack is continuous or not. The word "continuous" is misspelled as "continous" within the creation kit.
**'''Override Data:'''
{{ClearFloats}}
{{ClearFloats}}


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