AllowPCDialogue - Actor

Revision as of 17:41, 9 September 2010 by imported>Plplecuyer (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Actor Script Flags this actor as being able to talk to the player or not (overrides the race flag). == Syntax =…')
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Member of: Actor Script

Flags this actor as being able to talk to the player or not (overrides the race flag).

SyntaxEdit

Function AllowPCDialogue(bool abTalk) native

ParametersEdit

  • abTalk: Whether the actor can talk to the PC or not

Return ValueEdit

None.

ExamplesEdit

; Tell the pigeon not to talk to the player
Pigeon.AllowPCDialogue(false)

See AlsoEdit