Difference between revisions of "Armor"

24 bytes added ,  22:54, 4 January 2017
m
linked attach point to the corresponding keyword type
imported>Google12
m (Added descriptions for attach points and object template)
imported>Google12
m (linked attach point to the corresponding keyword type)
Line 28: Line 28:
*'''Playable:''' If checked, this item will be visible in inventory menus in-game, and the player will be able to pick it up when they see it lying around in the world.
*'''Playable:''' If checked, this item will be visible in inventory menus in-game, and the player will be able to pick it up when they see it lying around in the world.
*'''Has Platform/Language Specific Textures:'''  
*'''Has Platform/Language Specific Textures:'''  
*'''Attach Parent Slots:''' List of attach points into which object mods (OMODs) can be placed.
*'''Attach Parent Slots:''' List of [[Keyword#attachPoint|attach points]] into which object mods (OMODs) can be placed.
*'''Object Template:''' The various instances of the armor that can be created (e.g., light, medium, heavy, etc.)
*'''Object Template:''' The various instances of the armor that can be created (e.g., light, medium, heavy, etc.)


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