Difference between revisions of "Armor"
m
linked attach point to the corresponding keyword type
imported>Google12 m (Added descriptions for attach points and object template) |
imported>Google12 m (linked attach point to the corresponding keyword type) |
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*'''Playable:''' If checked, this item will be visible in inventory menus in-game, and the player will be able to pick it up when they see it lying around in the world. | *'''Playable:''' If checked, this item will be visible in inventory menus in-game, and the player will be able to pick it up when they see it lying around in the world. | ||
*'''Has Platform/Language Specific Textures:''' | *'''Has Platform/Language Specific Textures:''' | ||
*'''Attach Parent Slots:''' List of attach points into which object mods (OMODs) can be placed. | *'''Attach Parent Slots:''' List of [[Keyword#attachPoint|attach points]] into which object mods (OMODs) can be placed. | ||
*'''Object Template:''' The various instances of the armor that can be created (e.g., light, medium, heavy, etc.) | *'''Object Template:''' The various instances of the armor that can be created (e.g., light, medium, heavy, etc.) | ||