AttemptAnimationSetSwitch - Actor

Member of: Actor Script

Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.

SyntaxEdit

Function AttemptAnimationSetSwitch() native

ParametersEdit

None.

Return ValueEdit

None.

ExamplesEdit

; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()

See AlsoEdit