39
edits
imported>Qazaaq (Created page with "3ds Max is a professional 3D modeling, animation and rendering program by [https://www.autodesk.com Autodesk]. With 3ds extensions installed, 3ds Max can be used to create M...") |
m (Linked to Autodesk's YouTube playlist and two Plugins sources as well as added notes about Sketchfab Blender importer to export to max.) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
:'''Website:''' https://www.autodesk.com/products/3ds-max | :'''Website:''' https://www.autodesk.com/products/3ds-max | ||
:'''Documentation:''' https://knowledge.autodesk.com/support/3ds-max | :'''Documentation:''' https://knowledge.autodesk.com/support/3ds-max | ||
:'''YouTube Tutorials:''' https://www.youtube.com/playlist?list=PLnKw1txyYzRkDT7ZH-2Mzd4hwZ_zjY_jt | |||
== Notes == | == Notes == | ||
* 3ds Max 2013 has the greatest compatibility with Fallout 4 and the [[Creation Kit]] tooling. It is possible to use later versions with the [https://github.com/figment/max_nif_plugin/releases Unofficial 3ds Max Nif Importer-Exporter]. | |||
* [[Blender]] can be used to import certain file types from websites with Python importers, such as [https://sketchfab.com/feed Sketchfab]. Then export selected Model File to 3ds Max in a preferred format such as .FBX, .OBJ or .DAE. | |||
== See Also == | == See Also == | ||
*[[Model File]] | *[[Model File]] | ||
*[[Material File]] | |||
*[[3ds Max - Fallout 4 NIF Exporter]] | |||
*[[3ds Max - NifTools Plugin]] | |||
*[https://en.wikipedia.org/wiki/Autodesk_3ds_Max Autodesk 3ds Max on Wikipedia] | *[https://en.wikipedia.org/wiki/Autodesk_3ds_Max Autodesk 3ds Max on Wikipedia] | ||
*[https://apps.autodesk.com/3DSMAX/en/Home/Index Autodesk 3ds Max Store: Plugins] (some free, others paid) | |||
*[https://www.scriptspot.com/3ds-max/plugins Scriptspot 3ds Max Plugins] (some free, others paid) | |||
[[Category:Tooling]] | [[Category:Tooling]] |
edits