Difference between revisions of "BendableSpline"

11 bytes added ,  19:45, 13 July 2016
Nixed Overview heading. Moved image underneath editor dialog (as prep for tabbed windows in other articles); floated it, and cleared the float to keep things from gettin' weird
imported>Qazaaq
m
imported>Hitbts
(Nixed Overview heading. Moved image underneath editor dialog (as prep for tabbed windows in other articles); floated it, and cleared the float to keep things from gettin' weird)
Line 4: Line 4:
'''Papyrus:''' None
'''Papyrus:''' None


=Overview=
Bendable splines are used by ropes, wires, and other objects: given a start point and an end point, the game will automatically create a 3D mesh representing a curved line between the two points.
Bendable splines are used by ropes, wires, and other objects: given a start point and an end point, the game will automatically create a 3D mesh representing a curved line between the two points.
[[File:BendableSpline_Editor.png]]


== Editor Dialog ==
== Editor Dialog ==
[[File:BendableSpline_Editor.png|right]]
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*'''Default Number of Tiles:'''
*'''Default Number of Tiles:'''
Line 19: Line 17:
**'''Flexibility:'''
**'''Flexibility:'''
*'''Texture Set:''' A [[TextureSet]] that can be applied to meshes generated for this bendable spline, when you want to create splines that use textures rather than solid textures. For example, ''RopeSpline'' uses the ''ClothRopeSpline'' texture set to gain a cloth texture.
*'''Texture Set:''' A [[TextureSet]] that can be applied to meshes generated for this bendable spline, when you want to create splines that use textures rather than solid textures. For example, ''RopeSpline'' uses the ''ClothRopeSpline'' texture set to gain a cloth texture.
{{ClearFloats}}


== See Also ==
== See Also ==
*[[:Category:Miscellaneous|Miscellaneous Category]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
Anonymous user