Difference between revisions of "BendableSpline"

298 bytes added ,  22:00, 28 March 2018
added properties
imported>Hitbts
(Nixed Overview heading. Moved image underneath editor dialog (as prep for tabbed windows in other articles); floated it, and cleared the float to keep things from gettin' weird)
imported>Qazaaq
(added properties)
 
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[[Category:Editor Reference]]
'''Type:''' <code>BNDS</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Miscellaneous]]
'''Papyrus:''' None
'''Papyrus:''' None


Bendable splines are used by ropes, wires, and other objects: given a start point and an end point, the game will automatically create a 3D mesh representing a curved line between the two points.
Bendable splines are used by ropes, wires, and other objects: given a start point and an end point, the game will automatically create a 3D mesh representing a curved line between the two points.
The [[BendableSpline]] [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Miscellaneous|Miscellaneous Category]].


== Editor Dialog ==
== Editor Dialog ==
[[File:BendableSpline_Editor.png|right]]
[[File:BendableSpline_Editor.png|right]]
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''Default Number of Tiles:'''
*'''Default Number of Tiles:'''
**'''Relative to Length:'''
**'''Relative to Length:'''
*'''Default Number of Slices:'''
*'''Default Number of Slices:'''
*'''Default Color:''' The color of any wires, ropes, etc., that use this BendableSpline.
*{{Template:Editor:Property:Color|property=Default Color}} This affects the color of any wires, ropes, etc..
**{{Template:Editor:Property:R}}
**{{Template:Editor:Property:G}}
**{{Template:Editor:Property:B}}
*'''Wind Settings'''
*'''Wind Settings'''
**'''Sensibility:'''
**'''Sensibility:'''
**'''Flexibility:'''
**'''Flexibility:'''
*'''Texture Set:''' A [[TextureSet]] that can be applied to meshes generated for this bendable spline, when you want to create splines that use textures rather than solid textures. For example, ''RopeSpline'' uses the ''ClothRopeSpline'' texture set to gain a cloth texture.
*'''Texture Set:''' A [[TextureSet]] that can be applied to meshes generated for this bendable spline, when you want to create splines that use textures rather than solid textures. For example, ''RopeSpline'' uses the ''ClothRopeSpline'' texture set to gain a cloth texture.
{{ClearFloats}}
{{ClearFloats}}


== See Also ==
== See Also ==
*[[TextureSet]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Miscellaneous]]
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