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| {{Template:Incomplete Article}}
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| [[File:Condition Function.png|right|thumb|800px|Adding a <code>GetIsID</code> condition function of a magic effect.]]
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| The condition functions are a set of special functions that the Creation Kit can access directly from the game without scripting.
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| Condition functions are usually presented as a drop-down list found on [[:Category:Object_Classes|editor objects]].
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| Visit the [[Conditions]] page for details about configuring condition functions in the editor.
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| {{ClearFloats}}
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|
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| == List of Condition Functions ==
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| {|
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| | style="width: 25%; padding-right:12px" |
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| [[CanFlyHere]]<br>
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| [[CanPayCrimeGold]]<br>
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| [[DoesNotExist]]<br>
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| [[EffectWasDualCast]]<br>
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| [[EPAlchemyEffectHasKeyword]]<br>
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| [[EPAlchemyGetMakingPoison]]<br>
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| [[EPMagic_SpellHasKeyword]]<br>
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| [[EPMagic_SpellHasSkill]]<br>
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| [[EPModSkillUsage_AdvanceObjectHasKeyword]] <br>
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| [[EPModSkillUsage_IsAdvanceAction]]<br>
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| [[EPModSkillUsage_IsAdvanceSkill]]<br>
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| [[EPTemperingItemHasKeyword]]<br>
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| [[EPTemperingItemIsEnchanted]]<br>
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| [[Exists]]<br>
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| [[GetActivationHeight]]<br>
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| [[GetActorAggroRadiusViolated]]<br>
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| [[GetActorCrimePlayerEnemy]]<br>
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| [[GetActorGunState]]<br>
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| [[GetActorsInHigh]]<br>
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| [[GetActorValue]]<br>
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| [[GetActorValuePercent]]<br>
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| [[GetAlarmed]]<br>
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| [[GetAllowWorldInteractions]]<br>
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| [[GetAmountSoldStolen]]<br>
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| [[GetAngle]]<br>
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| [[GetArrestedState]]<br>
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| [[GetArrestingActor]]<br>
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| [[GetAttacked]]<br>
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| [[GetAttackState]]<br>
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| [[GetBaseActorValue]]<br>
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| [[GetBribeSuccess]]<br>
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| [[GetCannibal]]<br>
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| [[GetClassDefaultMatch]]<br>
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| [[GetClothingValue]]<br>
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| [[GetCombatGroupMemberCount]]<br>
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| [[GetCombatState]]<br>
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| [[GetCombatTargetHasKeyword]]<br>
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| [[GetCrime]]<br>
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| [[GetCrimeGold]]<br>
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| [[GetCrimeGoldNonviolent]]<br>
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| [[GetCrimeGoldViolent]]<br>
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| [[GetCurrentAIPackage]]<br>
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| [[GetCurrentAIProcedure]]<br>
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| [[GetCurrentCastingType]]<br>
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| [[GetCurrentDeliveryType]]<br>
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| [[GetCurrentShoutVariation]]<br>
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| [[GetCurrentTime]]<br>
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| [[GetCurrentWeatherPercent]]<br>
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| [[GetDayOfWeek]]<br>
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| [[GetDaysInJail]]<br>
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| [[GetDead]]<br>
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| [[GetDeadCount]]<br>
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| [[GetDefaultOpen]]<br>
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| [[GetDestroyed]]<br>
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| [[GetDestructionStage]]<br>
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| [[GetDetected]]<br>
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| [[GetDialogueEmotion]]<br>
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| [[GetDialogueEmotionValue]]<br>
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| [[GetDisabled]]<br>
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| [[GetDisease]]<br>
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| [[GetDistance]]<br>
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| [[GetEquipped]]<br>
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| [[GetEquippedItemType]]<br>
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| [[GetEquippedShout]]<br>
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| [[GetEventData]]<br>
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| [[GetFactionCombatReaction]]<br>
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| [[GetFactionRank]]<br>
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| [[GetFactionRankDifference]]<br>
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| [[GetFactionRelation]]<br>
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| [[GetFlyingState]]<br>
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| [[GetFriendHit]]<br>
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| [[GetGlobalValue]]<br>
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| [[GetGold]]<br>
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| [[GetGraphVariableFloat]]<br>
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| [[GetGraphVariableInt]]<br>
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| [[GetGroupMemberCount]]<br>
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| [[GetGroupTargetCount]]<br>
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| [[GetHasNote]]<br>
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| [[GetHeadingAngle]]<br>
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| [[GetHealthPercentage]]<br>
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| [[GetHighestRelationshipRank]]<br>
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| [[GetHitLocation]]<br>
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| [[GetIdleDoneOnce]]<br>
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| [[GetIgnoreCrime]]<br>
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| [[GetIgnoreFriendlyHits]]<br>
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| [[GetInCell]]<br>
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| [[GetInCellParam]]<br>
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| [[GetInContainer]]<br>
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| [[GetInCurrentLoc]]<br>
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| [[GetInCurrentLocAlias]]<br>
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| [[GetInCurrentLocFormList]]<br>
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| [[GetInFaction]]<br>
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| [[GetInSameCell]]<br>
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| [[GetInSharedCrimeFaction]]<br>
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| [[GetIntimidateSuccess]]<br>
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| | style="width: 25%; padding-right:12px" |
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| [[GetInWorldspace]]<br>
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| [[GetInZone]]<br>
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| [[GetIsAlerted]]<br>
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| [[GetIsAliasRef]]<br>
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| [[GetIsClass]]<br>
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| [[GetIsClassDefault]]<br>
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| [[GetIsCrashLandRequest]]<br>
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| [[GetIsCrimeFaction]]<br>
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| [[GetIsCurrentPackage]]<br>
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| [[GetIsCurrentWeather]]<br>
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| [[GetIsEditorLocAlias]]<br>
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| [[GetIsEditorLocation]]<br>
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| [[GetIsFlying]]<br>
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| [[GetIsGhost]]<br>
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| [[GetIsHastyLandRequest]]<br>
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| [[GetIsID]]<br>
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| [[GetIsInjured]]<br>
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| [[GetIsObjectType]]<br>
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| [[GetIsPlayableRace]]<br>
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| [[GetIsRace]]<br>
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| [[GetIsReference]]<br>
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| [[GetIsSex]]<br>
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| [[GetIsUsedItemEquipType]]<br>
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| [[GetIsUsedItemType]]<br>
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| [[GetIsVoiceType]]<br>
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| [[GetItemCount]]<br>
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| [[GetKeywordDataForAlias]]<br>
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| [[GetKeywordDataForCurrentLocation]]<br>
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| [[GetKeywordDataForLocation]]<br>
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| [[GetKeywordItemCount]]<br>
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| [[GetKnockedState]]<br>
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| [[GetKnockStateEnum]]<br>
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| [[GetLastBumpDirection]]<br>
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| [[GetLastHitCritical]]<br>
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| [[GetLastPlayerAction]]<br>
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| [[GetLevel]]<br>
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| [[GetLightLevel]]<br>
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| [[GetLineOfSight]]<br>
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| [[GetLocAliasRefTypeAliveCount]]<br>
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| [[GetLocAliasRefTypeDeadCount]]<br>
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| [[GetLocationAliasCleared]]<br>
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| [[GetLocationCleared]]<br>
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| [[GetLocked]]<br>
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| [[GetLocklevel]]<br>
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| [[GetLowestRelationshipRank]]<br>
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| [[GetMapMarkerVisible]]<br>
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| [[GetMovementDirection]]<br>
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| [[GetMovementSpeed]]<br>
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| [[GetNoBleedoutRecovery]]<br>
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| [[GetNumericPackageData]]<br>
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| [[GetOffersServicesNow]]<br>
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| [[GetOpenState]]<br>
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| [[GetPairedAnimation]]<br>
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| [[GetPathingCurrentSpeed]]<br>
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| [[GetPathingCurrentSpeedAngle]]<br>
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| [[GetPathingTargetAngleOffset]]<br>
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| [[GetPathingTargetOffset]]<br>
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| [[GetPathingTargetSpeed]]<br>
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| [[GetPathingTargetSpeedAngle]]<br>
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| [[GetPCEnemyofFaction]]<br>
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| [[GetPCExpelled]]<br>
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| [[GetPCFactionAttack]]<br>
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| [[GetPCFactionMurder]]<br>
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| [[GetPCInFaction]]<br>
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| [[GetPCIsClass]]<br>
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| [[GetPCIsRace]]<br>
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| [[GetPCIsSex]]<br>
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| [[GetPCMiscStat]]<br>
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| [[GetPermanentActorValue]]<br>
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| [[GetPlayerAction]]<br>
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| [[GetPlayerControlsDisabled]]<br>
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| [[GetPlayerTeammate]]<br>
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| [[GetPlayerTeammateCount]]<br>
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| [[GetPos]]<br>
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| [[GetQuestCompleted]]<br>
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| [[GetQuestRunning]]<br>
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| [[GetQuestVariable]]<br>
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| [[GetRandomPercent]]<br>
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| [[GetRealHoursPassed]]<br>
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| [[GetRefTypeAliveCount]]<br>
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| [[GetRefTypeDeadCount]]<br>
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| [[GetRelationshipRank]]<br>
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| [[GetRelativeAngle]]<br>
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| [[GetReplacedItemType]]<br>
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| [[GetRestrained]]<br>
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| [[GetScale]]<br>
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| [[GetScriptVariable]]<br>
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| [[GetSecondsPassed]]<br>
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| [[GetShouldAttack]]<br>
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| [[GetShouldHelp]]<br>
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| [[GetSitting]]<br>
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| [[GetSleeping]]<br>
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| | style="width: 25%; padding-right:12px" |
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| [[GetSpellUsageNum]]<br>
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| [[GetStage]]<br>
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| [[GetStageDone]]<br>
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| [[GetStaminaPercentage]]<br>
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| [[GetStartingAngle]]<br>
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| [[GetStartingPos]]<br>
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| [[GetStolenItemValue]]<br>
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| [[GetStolenItemValueNoCrime]]<br>
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| [[GetTalkedToPC]]<br>
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| [[GetTalkedToPCParam]]<br>
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| [[GetTargetHeight]]<br>
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| [[GetThreatRatio]]<br>
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| [[GetTimeDead]]<br>
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| [[GetTotalPersuasionNumber]]<br>
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| [[GetTrespassWarningLevel]]<br>
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| [[GetUnconscious]]<br>
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| [[GetVampireFeed]]<br>
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| [[GetVATSBackAreaFree]]<br>
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| [[GetVATSBackTargetVisible]]<br>
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| [[GetVATSFrontAreaFree]]<br>
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| [[GetVATSFrontTargetVisible]]<br>
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| [[GetVATSLeftAreaFree]]<br>
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| [[GetVATSLeftTargetVisible]]<br>
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| [[GetVATSMode]]<br>
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| [[GetVATSRightAreaFree]]<br>
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| [[GetVATSRightTargetVisible]]<br>
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| [[GetVatsTargetHeight]]<br>
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| [[GetVATSValue]]<br>
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| [[GetVelocity]]<br>
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| [[GetVMQuestVariable]]<br>
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| [[GetVMScriptVariable]]<br>
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| [[GetWalkSpeed]]<br>
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| [[GetWantBlocking]]<br>
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| [[GetWeaponAnimType]]<br>
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| [[GetWindSpeed]]<br>
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| [[GetWithinDistance]]<br>
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| [[GetWithinPackageLocation]]<br>
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| [[GetXPForNextLevel]]<br>
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| [[HasAssociationType]]<br>
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| [[HasAssociationTypeAny]]<br>
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| [[HasBeenEaten]]<br>
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| [[HasBoundWeaponEquipped]]<br>
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| [[HasEquippedSpell]]<br>
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| [[HasFamilyRelationship]]<br>
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| [[HasFamilyRelationshipAny]]<br>
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| [[HasKeyword]]<br>
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| [[HasLinkedRef]]<br>
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| [[HasLoaded3D]]<br>
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| [[HasMagicEffect]]<br>
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| [[HasMagicEffectKeyword]]<br>
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| [[HasParentRelationship]]<br>
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| [[HasPerk]]<br>
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| [[HasRefType]]<br>
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| [[HasSameEditorLocAsRef]]<br>
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| [[HasSameEditorLocAsRefAlias]]<br>
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| [[HasShout]]<br>
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| [[HasSpell]]<br>
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| [[HasTwoHandedWeaponEquipped]]<br>
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| [[IsActor]]<br>
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| [[IsActorAVictim]]<br>
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| [[IsActorUsingATorch]]<br>
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| [[IsAllowedToFly]]<br>
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| [[IsAttacking]]<br>
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| [[IsAttackType]]<br>
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| [[IsBeingRidden]]<br>
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| [[IsBleedingOut]]<br>
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| [[IsBlocking]]<br>
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| [[IsBribedbyPlayer]]<br>
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| [[IsCarryable]]<br>
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| [[IsCasting]]<br>
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| [[IsCellOwner]]<br>
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| [[IsChild]]<br>
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| [[IsCloserToAThanB]]<br>
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| [[IsCloudy]]<br>
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| [[IsCombatTarget]]<br>
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| [[IsCommandedActor]]<br>
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| [[IsContinuingPackagePCNear]]<br>
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| [[IsCurrentFurnitureObj]]<br>
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| [[IsCurrentFurnitureRef]]<br>
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| [[IsCurrentSpell]]<br>
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| [[IsDualCasting]]<br>
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| [[IsEnteringInteractionQuick]]<br>
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| [[IsEssential]]<br>
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| [[IsExitingInstant]]<br>
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| [[IsExitingInteractionQuick]]<br>
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| [[IsFacingUp]]<br>
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| [[IsFleeing]]<br>
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| [[IsFlyingMountFastTravelling]]<br>
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| [[IsFlyingMountPatrolQueued]]<br>
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| [[IsFurnitureAnimType]]<br>
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| [[IsFurnitureEntryType]]<br>
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| [[IsGoreDisabled]]<br>
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| [[IsGreetingPlayer]]<br>
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| [[IsGuard]]<br>
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| | style="width: 25%; padding-right:12px" valign=top |
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| [[IsHorseStolen]]<br>
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| [[IsHostileToActor]]<br>
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| [[IsIgnoringCombat]]<br>
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| [[IsInCombat]]<br>
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| [[IsInCriticalStage]]<br>
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| [[IsInDangerousWater]]<br>
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| [[IsInDialogueWithPlayer]]<br>
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| [[IsInFavorState]]<br>
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| [[IsInFriendStatewithPlayer]]<br>
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| [[IsInFurnitureState]]<br>
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| [[IsInInterior]]<br>
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| [[IsInList]]<br>
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| [[IsInMyOwnedCell]]<br>
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| [[IsInSameCurrentLocAsRef]]<br>
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| [[IsInSameCurrentLocAsRefAlias]]<br>
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| [[IsInScene]]<br>
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| [[IsIntimidatedbyPlayer]]<br>
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| [[IsKiller]]<br>
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| [[IsKillerObject]]<br>
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| [[IsLastHostileActor]]<br>
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| [[IsLastIdlePlayed]]<br>
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| [[IsLeftUp]]<br>
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| [[IsLinkedTo]]<br>
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| [[IsLocAliasLoaded]]<br>
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| [[IsLocationLoaded]]<br>
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| [[IsMoving]]<br>
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| [[IsNullPackageData]]<br>
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| [[IsOnFlyingMount]]<br>
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| [[IsOwner]]<br>
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| [[IsPathing]]<br>
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| [[IsPClstPerson]]<br>
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| [[IsPCAMurderer]]<br>
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| [[IsPCSleeping]]<br>
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| [[IsPlayerActionActive]]<br>
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| [[IsPlayerGrabbedRef]]<br>
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| [[IsPlayerInRegion]]<br>
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| [[IsPlayerMovingIntoNewSpace]]<br>
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| [[IsPlayersLastRiddenMount]]<br>
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| [[IsPleasant]]<br>
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| [[IsPoison]]<br>
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| [[IsPowerAttacking]]<br>
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| [[IsProtected]]<br>
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| [[IsRaining]]<br>
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| [[IsRecoiling]]<br>
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| [[IsRidingMount]]<br>
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| [[IsRotating]]<br>
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| [[IsRunning]]<br>
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| [[IsSceneActionComplete]]<br>
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| [[IsScenePackageRunning]]<br>
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| [[IsScenePlaying]]<br>
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| [[IsShieldOut]]<br>
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| [[IsSmallBump]]<br>
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| [[IsSneaking]]<br>
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| [[IsSnowing]]<br>
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| [[IsSpellTarget]]<br>
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| [[IsSprinting]]<br>
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| [[IsStaggered]]<br>
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| [[IsSwimming]]<br>
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| [[IsTalking]]<br>
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| [[IsTalkingActivatorActor]]<br>
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| [[IsTimePassing]]<br>
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| [[IsTorchOut]]<br>
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| [[IsTrespassing]]<br>
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| [[IsTurning]]<br>
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| [[IsUndead]]<br>
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| [[IsUnique]]<br>
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| [[IsUnlockedDoor]]<br>
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| [[IsWardState]]<br>
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| [[IsWarningAbout]]<br>
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| [[IsWaterObject]]<br>
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| [[IsWeaponInList]]<br>
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| [[IsWeaponMagicOut]]<br>
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| [[IsWeaponOut]]<br>
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| [[IsWeaponSkillType]]<br>
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| [[LocAliasHasKeyword]]<br>
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| [[LocAliasIsLocation]]<br>
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| [[LocationHasKeyword]]<br>
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| [[LocationHasRefType]]<br>
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| [[MenuMode]]<br>
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| [[PlayerKnows]]<br>
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| [[SameFaction]]<br>
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| [[SameFactionAsPC]]<br>
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| [[SameRace]]<br>
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| [[SameRaceAsPC]]<br>
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| [[SameSex]]<br>
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| [[SameSexAsPC]]<br>
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| [[ShouldAttackKill]]<br>
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| [[SpellHasCastingPerk]]<br>
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| [[SpellHasKeyword]]<br>
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| [[WornApparelHasKeywordCount]]<br>
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| [[WornHasKeyword]]<br>
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| [[WouldBeStealing]]
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| |}
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|
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| == List of Obsolete Condition Functions ==
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| These conditions exist in Skyrim but they are most likely obsolete and don't work anymore.
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|
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| {|
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| | style="width: 25%; padding-right:12px" |
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| [[CanHaveFlames]]<br>
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| [[GetAnimAction]]<br>
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| [[GetCauseofDeath]]<br>
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| [[GetConcussed]]<br>
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| [[GetNoRumors]]<br>
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| [[GetInfamy]]<br>
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| [[GetInfamyNonViolent]]<br>
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| [[GetInfamyViolent]]<br>
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| [[GetKillingBlowLimb]]<br>
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| [[GetIsAlignment]]<br>
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| [[GetIsCreature]]<br>
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| [[GetIsCreatureType]]<br>
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| [[GetIsLockBroken]]<br>
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| [[GetItemHealthPercent]]<br>
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| [[GetPersuasionNumber]]<br>
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| [[GetPlantedExplosive]]<br>
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| [[HasFlames]]<br>
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| [[IsIdlePlaying]]<br>
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| [[IsLimbGone]]<br>
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| [[IsPS3]]<br>
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| [[IsWaiting]]<br>
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| [[IsWin32]]<br>
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| [[IsXBox]]<br>
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| |}
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