Difference between revisions of "Category:Editor Interface"
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= File Menu = | = File Menu = | ||
A menu bar that displays commands and options from a drop-down menu. | A menu bar that displays commands and options from a drop-down menu. | ||
The file menu is located in the upper left hand corner of the [[Creation Kit]] | The file menu is located in the upper left hand corner of the [[Creation Kit]]. | ||
This menu is used for managing loaded [[Data File]]s (.ESMs and .ESPs), importing/exporting of data, checking data validity and managing [[Archive File]]s. | |||
== File == | == File == | ||
This menu has options for loading and saving your plugin, as well as exporting and importing data. It also contains the preferences | This menu has options for loading and saving your plugin, as well as exporting and importing data. | ||
It also contains the preferences window. | |||
*'''Data...:''' Opens the [[Data Window]]. | *'''Data...:''' Opens the [[Data Window]]. | ||
*'''Save:''' Saves any changes you've made to the current ''Active'' file. If you haven't specified an ''Active'' file in the [[Data Window]], you will be prompted for a new filename to save your changes to. All changes will be saved to a plugin file (FILENAME.esp) based on the current master file. | *'''Save:''' Saves any changes you've made to the current ''Active'' file. If you haven't specified an ''Active'' file in the [[Data Window]], you will be prompted for a new filename to save your changes to. All changes will be saved to a plugin file (FILENAME.esp) based on the current master file. | ||
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== Edit == | == Edit == | ||
Undo/Redo, Copy/Paste and other essential functions live here, which we will mostly access via [[Creation Kit Interface Cheat Sheet]]. | Undo/Redo, Copy/Paste and other essential functions live here, which we will mostly access via [[Creation Kit Interface Cheat Sheet]]. | ||
*'''<span id="Undo">Undo</span>:''' Negates the last action taken in the [[Render Window]]. For example, an object that had just been moved will be returned to its prior location. | *'''{{Anchor|Undo}} <span id="Undo">Undo</span>:''' Negates the last action taken in the [[Render Window]]. For example, an object that had just been moved will be returned to its prior location. | ||
*'''Redo:''' Re-applies an action undone with the | *'''Redo:''' Re-applies an action undone with the ''Undo'' action. | ||
*'''Cut Render:''' Removes any selected references from the [[Render Window]]. | *'''Cut Render:''' Removes any selected references from the [[Render Window]]. | ||
*'''Copy Render:''' Copies any currently selected references in the [[Render Window]]. Note that relative position and orientation will be maintained. | *'''Copy Render:''' Copies any currently selected references in the [[Render Window]]. Note that relative position and orientation will be maintained. | ||
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*'''Duplicate:''' Create a new version of any currently selected references in the same location as the original. The newly created reference is immediately selected. | *'''Duplicate:''' Create a new version of any currently selected references in the same location as the original. The newly created reference is immediately selected. | ||
*'''Search & Replace...:''' Opens the [[Search & Replace]] window. | *'''Search & Replace...:''' Opens the [[Search & Replace]] window. | ||
*'''Find Text:''' Opens the [[Text Search]] window. | *'''Find Text:''' Opens the [[Text Search]] window. | ||
*'''Render Window Hotkeys:''' Opens the [[Render Window Hotkeys]] dialog. Shows a listing of all [[Render Window]] commands and their associated hotkeys. | *'''Render Window Hotkeys:''' Opens the [[Render Window Hotkeys]] dialog. Shows a listing of all [[Render Window]] commands and their associated hotkeys. | ||
*'''Render Window Picking Preferences:''' Allows the user to select what types of objects can be picked in the [[Render Window]]. | *'''Render Window Picking Preferences:''' Allows the user to select what types of objects can be picked in the [[Render Window]]. | ||
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*'''Show/Hide Window:''' Displays a set of checkboxes to toggle elements in the [[Render Window]]. | *'''Show/Hide Window:''' Displays a set of checkboxes to toggle elements in the [[Render Window]]. | ||
*'''Reference Batch Action Window:''' Enables data changes to a collection of [[Reference]]s. | *'''Reference Batch Action Window:''' Enables data changes to a collection of [[Reference]]s. | ||
*'''Layers...:''' | *'''Layers...:''' | ||
*'''Material Palette:''' | *'''Material Palette:''' | ||
*'''Object Window Layouts:''' | *'''Object Window Layouts:''' | ||
*'''Current Cell Only:''' Displays only the navmesh of the [[Cell]] in focus. Only functions when editing [[Navmesh]]. | *'''Current Cell Only:''' Displays only the navmesh of the [[Cell]] in focus. Only functions when editing [[Navmesh]]. | ||
*'''Markers:''' Toggles markers in the [[Render Window]]. | *'''Markers:''' Toggles markers in the [[Render Window]]. | ||
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== World == | == World == | ||
This menu collects many tools for manipulating aspects of the game world. | This menu collects many tools for manipulating aspects of the game world. | ||
*'''World Spaces...:''' | *'''World Spaces...:''' Opens the [[WorldSpace]] window. | ||
*'''Regions:''' | *'''Regions:''' Opens the [[Region]] window. | ||
*'''Cells:''' | *'''Cells:''' Opens the [[Cell]] window. | ||
*'''World LOD...:''' | *'''World LOD...:''' Used for generating LOD [[Model File]]s for [[WorldSpace]]s. | ||
*'''World Testing And Reports:''' | *'''World Testing And Reports:''' Brings up the World Testing sub-menu . | ||
**'''Test Models:''' | **'''Test Models:''' | ||
**'''Test Icons/Textures:''' | **'''Test Icons/Textures:''' | ||
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*'''View Render Test Failures...:''' | *'''View Render Test Failures...:''' | ||
*'''View BetaComment Data...:''' | *'''View BetaComment Data...:''' | ||
*'''Run Havok Sim:''' | *'''Run Havok Sim:''' Toggles Havok physics, lighting, and vfx simulation in the [[Render Window]]. | ||
*'''Update Lighting and Effects:''' | *'''Update Lighting and Effects:''' Toggles Havok lighting and vfx simulation only. Unlike ''Run Havok Sim'', objects and [[Actor]]s will not settle while this mode is on. | ||
*'''Landscape Editing:''' Used to edit the local landscape in the [[Render Window]]. | |||
*'''Landscape Editing:''' | |||
*'''Object Palette Editing:''' | *'''Object Palette Editing:''' | ||
*'''Heightmap Autopaint:''' | *'''Heightmap Autopaint:''' | ||
*'''Heightmap Import:''' | *'''Heightmap Import:''' | ||
*'''Create Local Maps:''' | *'''Create Local Maps:''' This allows local maps to be exported from the [[Creation Kit]]. It is not used in creating the local maps seen in game which are automatically generated based on level geometry. This also cannot be used to import a map in place of the generated map. | ||
*'''Validate room/portal alignment:''' | *'''Validate room/portal alignment:''' | ||
*'''Align tangent space ay NIF intersection:''' | *'''Align tangent space ay NIF intersection:''' | ||
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== NavMesh == | == NavMesh == | ||
Users familiar with Fallout 3's GECK will remember navmesh, our central tool for AI navigation through an environment. | Users familiar with Fallout 3's GECK will remember navmesh, our central tool for AI navigation through an environment. | ||
This menu holds our various tools for creating and manipulating this valuable functionality. | |||
*'''Generation:''' | *'''Generation:''' | ||
**'''Havok-Based Generation:''' | **'''Havok-Based Generation:''' | ||
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== Character == | == Character == | ||
These tools are mostly for the manipulation of character behavior | These tools are mostly for the manipulation of character behavior. | ||
*'''Filtered Dialogue...:''' | *'''Filtered Dialogue...:''' | ||
*'''Export Relationship Data:''' | *'''Export Relationship Data:''' | ||
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== Gameplay == | == Gameplay == | ||
These advanced settings can have game-wide effects | These advanced settings can have game-wide effects. | ||
*'''Settings:''' | *'''Settings:''' | ||
*'''Papyrus Script Manager:''' Opens the [[Papyrus Manager Window]]. | *'''Papyrus Script Manager:''' Opens the [[Papyrus Manager Window]]. | ||
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*'''Force render window weather:''' | *'''Force render window weather:''' | ||
*'''Open Filtered Dialogue Window:''' | *'''Open Filtered Dialogue Window:''' | ||
= Statusbar = | |||
[[Category:Editor Reference]] | [[Category:Editor Reference]] |