Difference between revisions of "Category:Glossary"
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====Edge==== | ====Edge==== | ||
Term used to describe the edge of a polygon. | Term used to describe the edge of a polygon. | ||
Usually used in reference to [[ | Usually used in reference to [[Navmesh]] | ||
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====[[Exterior Cell]]==== | ====[[Exterior Cell]]==== | ||
Exterior [[Cell]]s belong to a [[World Spaces|Worldspaces]], and are part of the worldspace's landscape, which is basically a grid that extends infinitely in all directions. | Exterior [[Cell]]s belong to a [[World Spaces|Worldspaces]], and are part of the worldspace's landscape, which is basically a grid that extends infinitely in all directions. | ||
Each exterior cell is 4096 units by 4096 [[Unit | Each exterior cell is 4096 units by 4096 [[Unit]]s, or approximately 192x192ft or 58.5x58.5m. | ||
Each vertex in an exterior [[Cell]] is 128 units (6ft) apart. | Each vertex in an exterior [[Cell]] is 128 units (6ft) apart. | ||
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====[[Form]]==== | ====[[Form]]==== | ||
Each of the [[Object]]s in the currently loaded [[Master File]]s and [[Plugin]]s, including those found in the [[Object Window]] as well as not found there. | Each of the [[Object]]s in the currently loaded [[Master File]]s and [[Plugin]]s, including those found in the [[Object Window]] as well as not found there. | ||
For example, [[Actor]]s, [[Faction]]s, [[Package]]s, [[Cell]]s, [[Reference]s | For example, [[Actor]]s, [[Faction]]s, [[Package]]s, [[Cell]]s, [[Reference]]s, etc., are all [[Form]]s. | ||
====Frustum==== | ====Frustum==== |