Difference between revisions of "Category:Tutorials"

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'''The Fallout 4 Creation Kit Tutorials Page might be filled soon.'''
Welcome to the Creation Kit Tutorial Hub
Get started with the [[Creation Kit]] and browse topics here.


If you want to get started with Creation Kit, you can use the '''Skyrim Tutorial Pages'''.
The [http://www.creationkit.com/index.php?title=Category:Tutorials Skyrim Creation Kit Tutorials] also have information useful for modding Fallout 4.
Notice, that there are some ''changes'' to the new [[Creation Kit]] for Fallout 4.
Be sure to check out the [[New Editor Features]] and [Differences from Skyrim to Fallout 4 Changes to Fallout 4 CK]


You can find it here: [http://www.creationkit.com/index.php?title=Category:Tutorials Skyrim Creation Kit Tutorials]
== Tips ==
 
*You can use Ctrl-Shift-A to align to a reference's position. You can also use Ctrl-A to align to its rotation.
 
*Alt-Q will clear your current snap reference.
Notice, that there are some ''changes'' to the new Creation Kit for Fallout 4.
*Pressing mouse button 4 while moving/rotating a reference will slow the translation down, allowing for fine movements.
 
*Alt-G will enable Local Rotation mode, which allows you to move on the world's axis and rotate on the last selected reference's local axis.
You can find it here: [http://www.creationkit.com/fallout4/index.php?title=Differences_from_Skyrim_to_Fallout_4 Changes to Fallout 4 CK]
*You can double-click a layer to hide/show it.
*You can alt-double-click a layer to freeze it.
*You can ctrl-double-click a layer to make it the active layer.
*You can rotate a group of objects around their local axis by being in Local Mode (G) and holding the control key while rotating the references.
*To make a Static Collection, select the references and press Alt-O. Alt-U will break them back out into their individual statics.
*You can use Ctrl-G to group the selected references. Ctrl-U will ungroup them. You can select a specific reference in a group while holding the alt key.
*To link one reference to another, you can use ctrl-space and click the ref you'd like to link to, then hit enter.
*Alt-Shift-1 will hide all unselected references, which "isolates" the selected references.  Alt-1 will unhide everything.
*You can now use 1 to hide selected triangles while in navmesh mode.  Alt-1 will unhide all hidden triangles.
*You can change the colors of objects and categories in the Object Window by modifying their layout. You can even hide them! Go to View->Object Window Layout
*You can create a Pack-In of references (a saved copy of them) by selecting the references, right clicking, and selecting "Create Pack-In".
*Ctrl-Alt-D will duplicate the selected reference, and LinkRef the old reference to the newly created one. Quick way to make a patrol, or LinkRef chain.
*While holding Z, X, or C to rotate/move a reference on a specific axis you can manipulate the selected references without actually having your cursor over them.
*Holding S while clicking and dragging will scale a spline's thickness.  Holding Ctrl-Alt-S will adjust its tension.
*If performing operations in the Render Window feels sluggish, and there are a lot of loaded references, try checking the "Filtered Only" checkbox in the "Cell View" window.
*Shift-R will Show/Hide Roombounds and Portals.
*Ctrl-F5 will export data from most lists in the editor to a .txt file.
*Ctrl-Shift-Drag Select will de-select any selected reference.
*The Layer Window now has a Filter Box.
*There is a "Recent Cells" list that displays your most recently visited cells.  You can find it between "Interiors" and "Commonwealth" in the "World Space" drop-down in the "Cell View" window.
*Double right-clicking on an item in most drop-down menus will open that item.
*If you want to stay in the "Recent Cells" Worldspace upon loading a cell then set bSelectWorldspaceForRecentCell=0 under [General] in your CreationKitCustom.ini
*You can now rename multiple forms in the Object Window by selecting them, right clicking, and selecting "Rename".
*The "Out of Date Dialogue" button allows you to record all your dialog quickly.
*In the Scene View, "Dialog Only" allows you to quickly edit dialog.
*In Scene View, Ctrl-P adds a new PC Response.
*In Scene View, Ctrl-D adds a new Dialog Action.
*In Scene View, Ctrl-R adds a new NPC Response Action.
*If you're not in the scene view, if you hold down shift and double left click you can immediately begin editing dialog.
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