Editing Container

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
'''Type:''' <code>CONT</code>
<BR/>
'''Papyrus:''' [[Container Script]]
'''Papyrus:''' [[Container Script]]


A [[Container]] is a type of object that holds a collection of items.
A container is a type of object that holds a collection of items.  
The Container [[object]] is found within the [[Object Window]] under the [[:Category:Miscellaneous|Miscellaneous Category]].


== Editor Dialog ==
== Editor Dialog ==
[[File:Container Editor.png|700px|thumb]]
[[File:Container Editor.png|700px|thumb]]
*{{Template:Editor:Property:ID}}
*'''ID:''' The editor ID which is used by the Creation Kit.
*{{Template:Editor:Property:Name}}
*'''Name:''' The name as it will appear in-game.
*{{Template:Editor:Property:Weight}}
*'''Weight:'''
*'''Encumbrance:'''  
*'''Encumbrance:'''  
*'''Random Anim Start:'''  
*'''Random Anim Start:'''  
Line 16: Line 13:
*'''Respawns:''' If this container respawns/resets with the [[Cell]].
*'''Respawns:''' If this container respawns/resets with the [[Cell]].
*'''Show Owner:'''  
*'''Show Owner:'''  
*{{Template:Editor:Property:Model}}
*'''Model:''' Displays the model for this object.
**'''Edit:''' Chooses the model for this object.
**'''Edit:''' Chooses the model for this object.
*{{Template:Editor:Property:Add Destruction Data}}
*'''Add Destruction Data:''' Sets the damage states if an object is destructible.


==NavMesh Generation Import Option==
==NavMesh Generation Import Option==
Line 36: Line 33:


== Keywords ==
== Keywords ==
{{Template:Editor:Property:Keywords}}
Lists all the [[Keyword|Keywords]] that will be associated with this container.
These will be associated with this container.


== Contains Only ==
== Contains Only ==
Line 56: Line 52:


==Papyrus Scripts==
==Papyrus Scripts==
* {{Template:Editor:Property:Scripts}}
A list of all the [[Papyrus]] scripts attached to this object.


==Actor Values==
==Actor Values==
*{{Template:Editor:Property:Actor_Values}} These will be associated with this container.
List of [[Actor Value|Actor Values]] that will be associated with this container.
**'''Actor Value:''' Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this.
*'''Actor Value:''' Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this.
**'''Amount:''' Displays the value chosen for the actor value, which can also be used to change the value.
*'''Amount:''' Displays the value chosen for the actor value, which can also be used to change the value.


== See Also ==
== See Also ==
*[[ContainerMenu]]
*[[:Category:WorldObjects|WorldObjects Category]]
*[[:Category:WorldObjects|WorldObjects Category]]


[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Object_Classes]]
[[Category:WorldObjects]]
[[Category:WorldObjects]]

Please note that all contributions to the Fallout4 CreationKit Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see FalloutCK:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)