Difference between revisions of "Damage Type"

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[[Category:Editor Reference]]
'''Type:''' <code>DMGT</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Miscellaneous]]
'''Papyrus:''' None
'''Papyrus:''' None


Damage Types appear to represent the core types of damage in Fallout 4.
A [[Damage Type]] represents a core type of damage which is associated to an [[Actor Value]] with type ''RESISTANCE''.
The resistance [[Actor Value]] is used to determine how well [[Actor]]s resist damage of this type.
The [[Damage Type]] [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Miscellaneous|Miscellaneous Category]].
 
== Editor Dialog ==
[[File:Damage Type_Editor.png|right]]
*{{Template:Editor:Property:ID}}
*'''Resistance:''' An [[Actor Value]] of type '''''RESISTANCE'''''. This is used to determine how well [[Actor]]s resist damage of this type.
*'''Spell:''' The [[Spell]] to use with this object.
{{ClearFloats}}
 
== See Also ==
*[[Actor Value]]
*[[Spell]]
*[[Magic Effect]]
*[[Armor]]
*[[Weapon]]
*[[:Category:Miscellaneous|Miscellaneous Category]]


[[File:Damage Type_Editor.png]]


== Editor Dialog ==
[[Category:Editor Reference]]
*'''ID:''' The editor ID that this form uses in the Creation Kit.
[[Category:Object Classes]]
*'''Resistance:''' An Actor Value with type "RESISTANCE." This is used to determine how well actors resist damage of this type.
[[Category:Miscellaneous]]
*'''Spell:'''
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