Difference between revisions of "Data File"
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Master Files <code>.esm</code> and Plugin Files <code>.esp</code> which are the core data files of Fallout. | Master Files <code>.esm</code> and Plugin Files <code>.esp</code> which are the core data files of Fallout. | ||
== | ==Files== | ||
Master files and plugins are largely identical in format, but have some important distinctions in practice. | Master files and plugins are largely identical in format, but have some important distinctions in practice. | ||
'''Master''' | '''Master:''' <code>.esm</code> | ||
*A master file is autonomous; it relies on no information other than itself. | *A master file is autonomous; it relies on no information other than itself. | ||
**The Creation Kit will not create master files. | **The Creation Kit will not create master files. | ||
'''Plugin''' | '''Plugin:''' <code>.esp</code> | ||
*A plugin ESP file relies on information from a master ESM file. | *A plugin ESP file relies on information from a master ESM file. | ||
**Plugins can only refer directly to data from a master file (though they can refer to multiple master files). | **Plugins can only refer directly to data from a master file (though they can refer to multiple master files). | ||
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== See Also == | == See Also == | ||
*[[:Category:Game_Files|Game Files Category]] | *[[:Category:Game_Files|Game Files Category]] | ||