Difference between revisions of "Data File"
m
→Light Plugin
imported>Braydoge (trying to fix some typos) |
imported>Braydoge m (→Light Plugin) |
||
Line 80: | Line 80: | ||
Also known as "ESL-Flagged ESP" or "ESPFE", this is a combination of a light master and a plugin. It's a file with the <code>.esp</code> file extension, but the '''ESL''' header flag. | Also known as "ESL-Flagged ESP" or "ESPFE", this is a combination of a light master and a plugin. It's a file with the <code>.esp</code> file extension, but the '''ESL''' header flag. | ||
* Like light masters, light plugins | * Like light masters, light plugins have a budget of at most 2048 forms, between <code>0x800</code> and <code>0xFFF</code>, and are merged at runtime into the <code>0xFE</code> slot. | ||
* Light plugins are loaded together with regular plugins. This means, they can both override other plugins, and be made to require plugins as masters without negatively affecting the load order. | * Light plugins are loaded together with regular plugins. This means, they can both override other plugins, and be made to require plugins as masters without negatively affecting the load order. | ||
* In certain circumstances, regular plugins can be made light without breaking compatibility to existing saves. | * In certain circumstances, regular plugins can be made light without breaking compatibility to existing saves. | ||
Line 91: | Line 91: | ||
** Save the file. | ** Save the file. | ||
* [[Vortex]] is capable of making plugins "light" from it's Plugins tab. | * [[Vortex]] is capable of making plugins "light" from it's Plugins tab. | ||
== Game Save == | == Game Save == |