Difference between revisions of "Data File"

36 bytes added ,  11:11, 6 January 2020
imported>Braydoge
(trying to fix some typos)
imported>Braydoge
 
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==== Light Master Budgets ====
==== Light Master Budgets ====
A ''Light Master'' file has a budget of no more than 2,048 forms, with Form IDs <code>0x800</code> to <code>0xFFF</code> available for use.
A ''Light Master'' file has a budget of no more than 4096 forms (prior to version 1.34: 2048 forms), with Form IDs <code>0x000</code> to <code>0xFFF</code> available for use.
A absolute maximum of 4096 ESL files can be loaded by the engine at once, but in practice this is difficult to achieve.
A absolute maximum of 4096 ESL files can be loaded by the engine at once, but in practice this is difficult to achieve.
331 plugins can be loaded that each contain 2048 [[ALCH]] records, but 970+ plugins can be loaded that each contain one [[CELL]] record and 2047 [[REFR]] records.
331 plugins can be loaded that each contain 2048 [[ALCH]] records, but 970+ plugins can be loaded that each contain one [[CELL]] record and 2047 [[REFR]] records.
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Also known as "ESL-Flagged ESP" or "ESPFE", this is a combination of a light master and a plugin. It's a file with the <code>.esp</code> file extension, but the '''ESL''' header flag.
Also known as "ESL-Flagged ESP" or "ESPFE", this is a combination of a light master and a plugin. It's a file with the <code>.esp</code> file extension, but the '''ESL''' header flag.
   
   
* Like light masters, light plugins has a budget of at most 2048 forms, between <code>0x800</code> and <code>0xFFF</code>, and is merged at runtime into the <code>0xFE</code> slot.
* Like light masters, light plugins have a budget of at most 4096 forms, between <code>0x000</code> and <code>0xFFF</code>, and are merged at runtime into the <code>0xFE</code> slot.
* Light plugins are loaded together with regular plugins. This means, they can both override other plugins, and be made to require plugins as masters without negatively affecting the load order.
* Light plugins are loaded together with regular plugins. This means, they can both override other plugins, and be made to require plugins as masters without negatively affecting the load order.
* In certain circumstances, regular plugins can be made light without breaking compatibility to existing saves.
* In certain circumstances, regular plugins can be made light without breaking compatibility to existing saves.
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** Save the file.
** Save the file.
* [[Vortex]] is capable of making plugins "light" from it's Plugins tab.
* [[Vortex]] is capable of making plugins "light" from it's Plugins tab.


== Game Save ==
== Game Save ==
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