Difference between revisions of "Diffuse Map"

287 bytes added ,  15:32, 8 February 2018
¯\_(ツ)_/¯
imported>Qazaaq
imported>6studios
(¯\_(ツ)_/¯)
Line 1: Line 1:
{{Template:Incomplete Article}}
{{Template:Incomplete Article}}
[[Category:Texturing]]
[[Category:Texturing]]
A diffuse map contains the color information of an surface. Often also referred to as albedo, especially in the context of PBR workflow.
Aside from the color information stored in the RGB channels, a greyscale alpha channel can also be utilized to mask parts of the map with opacity.
Anonymous user