Difference between revisions of "Diffuse Map"

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[[Category:Texturing]]
[[Category:Texturing]]


A diffuse map contains the color information of an surface. Often also referred to as albedo, especially in the context of PBR workflow.  
A diffuse map contains the color information of a surface. Often also referred to as albedo, especially in the context of PBR workflow.  


Aside from the color information stored in the RGB channels, a greyscale alpha channel can also be utilized to mask parts of the map with opacity.
Aside from the color information stored in the RGB channels, a greyscale alpha channel can also be utilized to mask parts of the map with opacity.


[[File:FO4-Diffuse_Map_Example.png|512px|thumb|left|Example of an diffuse map.]]
[[File:FO4-Diffuse_Map_Example.png|512px|thumb|left|Example of an diffuse map.]]
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