Dual Cast Data

Revision as of 02:03, 30 October 2017 by imported>Qazaaq (Added editor property fields)

Type: DUAL
Papyrus: None

The dual cast data seems to be an unused form type within the creation kit. Its usage is unknown and may affect the game in unexpected ways.

Editor Dialog

 

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Hit Effect Art:
    • Inherit Scale:
  • Effect Shader:
  • Projectile: The Projectile to use.
    • Inherit Scale:
  • Explosion:
    • Inherit Scale:
  • Impact Data Set: The ImpactDataSet to use.

Notes

None

See Also