Editing Explosion

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*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:Name}}
*{{Template:Editor:Property:Name}}
*'''Force:''' The amount of force applied to havok enabled objects. Force will also affect ragdolled [[Actor]]s.
*'''Force:''' The amount of force applied to havok enabled objects.
*'''Damage:''' The amount of damage applied by this explosion.
*'''Damage:'''
*'''Inner Radius:''' Defines the radius of this explosion's effects which include the [[Light]], [[Impact Data Set]], and [[Sound]]s.
*'''Inner Radius:''' Defines the radius of this explosion's effects which include the [[Light]], [[Impact Data Set]], and [[Sound]]s.
*'''Outer Radius:''' Defines the radius of damage caused, [[Enchantment]] effects, and objects affected by the explosion's force.
*'''Outer Radius:''' Defines the radius of damage caused, [[Enchantment]] effects, and objects affected by the explosion's force.
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**'''Never:'''
**'''Never:'''
*'''Art File:''' The [[Model File]] file to be used.
*'''Art File:''' The [[Model File]] file to be used.
*'''Stagger:''' The stagger type to apply to an [[Actor]].
*'''Stagger:'''
**'''Small'''
**'''Medium'''
**'''Large'''
**'''Extra Large'''
*'''Light:''' The [[Light]] to use.
*'''Light:''' The [[Light]] to use.
*'''Enchantment:''' The [[Enchantment]] to use.
*'''Enchantment:''' The [[Enchantment]] to use.
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*'''Impact Data Set:'''
*'''Impact Data Set:'''
*'''Sound Level:'''
*'''Sound Level:'''
*'''Placed Object:''' Optional object to be placed at the explosion's impact location. Note! Objects of type [[Hazard]] (HRZD) seems to not run the attached spell when the hazard is placed this way. The solution is to first place an explosion object that places the hazard. The reason for this behavior is unknown.
*'''Placed Object:'''
*'''Spawn'''
*'''Spawn'''
**'''Projectile:''' The [[Projectile]] to use.
**'''Projectile:''' The [[Projectile]] to use.

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