Difference between revisions of "Explosion"

338 bytes added ,  14:43, 4 January 2019
m
Added link to hazard
imported>Qazaaq
(added details)
imported>ChikkenChazer
m (Added link to hazard)
 
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*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:Name}}
*{{Template:Editor:Property:Name}}
*'''Force:''' The amount of force applied to havok enabled objects.
*'''Force:''' The amount of force applied to havok enabled objects. Force will also affect ragdolled [[Actor]]s.
*'''Damage:''' The amount of damage applied by this explosion.
*'''Damage:''' The amount of damage applied by this explosion.
*'''Inner Radius:''' Defines the radius of this explosion's effects which include the [[Light]], [[Impact Data Set]], and [[Sound]]s.
*'''Inner Radius:''' Defines the radius of this explosion's effects which include the [[Light]], [[Impact Data Set]], and [[Sound]]s.
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*'''Impact Data Set:'''
*'''Impact Data Set:'''
*'''Sound Level:'''
*'''Sound Level:'''
*'''Placed Object:'''
*'''Placed Object:''' Optional object to be placed at the explosion's impact location. Note! Objects of type [[Hazard]] (HRZD) seems to not run the attached spell when the hazard is placed this way. The solution is to first place an explosion object that places the hazard. The reason for this behavior is unknown.
*'''Spawn'''
*'''Spawn'''
**'''Projectile:''' The [[Projectile]] to use.
**'''Projectile:''' The [[Projectile]] to use.