FadeOutGame - Game

Revision as of 11:43, 7 October 2013 by imported>Plplecuyer
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Member of: Game Script

FadeOutGame uses the in-game Fader menu to fade the game to black, or vice versa.

Syntax

Function FadeOutGame(bool abFadingOut, bool abBlackFade, float afSecsBeforeFade, float afFadeDuration, \
  bool abStayFaded=false) native global

Parameters

  • abFadingOut: Fades game out if true. Fades game in if false
  • abBlackFade: Fade color is black if true, white if false
  • afSecsBeforeFade: Number of seconds to wait before starting the fade-out / -in
  • afFadeDuration: How long the fade takes (in seconds)
  • abStayFaded: If true, do not hide fader when FadeOut is complete. Keeps screen dark until a fade in call is made.
    • Default: False

Return Value

None.

Examples

; Fade to a black screen over 1 second and leave up fader when done
Game.FadeOutGame(true, true, 1.0, 1.0, true)

; Spend 2 seconds on a black screen before fading in to the game over 1 second and hide fader when done
Game.FadeOutGame(false, true, 2.0, 1.0)

See Also