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imported>ShadeMe (Re-order F4SE Global functions) |
EgoBallistic (talk | contribs) (Added missing F4SE GetCameraState() function) |
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Collection of game-specific global functions. | |||
Collection of game-specific global functions | |||
== Definition == | == Definition == | ||
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== Properties == | == Properties == | ||
None | None | ||
== Structs == | |||
None | |||
== F4SE Structs == | |||
*Struct [[PluginInfo Struct - Game|PluginInfo]] | |||
**A structure that holds information about a plugin. | |||
== Global Functions == | == Global Functions == | ||
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== F4SE Global Functions == | == F4SE Global Functions == | ||
*Int Function [[GetCameraState - Game|GetCameraState]]() | |||
**Returns the current player camera state. | |||
*ObjectReference Function [[GetCurrentConsoleRef - Game|GetCurrentConsoleRef]]() | *ObjectReference Function [[GetCurrentConsoleRef - Game|GetCurrentConsoleRef]]() | ||
**Returns the current console reference. | **Returns the current console reference. | ||
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== See Also == | == See Also == | ||
[[Data_File|Data Files]] | *[[Data_File|Data Files]] | ||
[[Category:Scripting]] | |||
[[Category:Papyrus]] | |||
[[Category:Script Objects]] |
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