GetActorRefOwner - ObjectReference

Member of: ObjectReference Script

Gets the Actor reference that owns this object. Will return None if the object isn't owned by a specific actor reference, OR if the owning actor is not currently loaded/persisting.

SyntaxEdit

Actor Function GetActorRefOwner() native

ParametersEdit

None.

Return ValueEdit

The Actor reference that owns this object (if owned by a specific Actor ref; otherwise, None).

ExamplesEdit

; Is this actor the owner of the sword?
Actor actorSelf = (Self As Actor)
bool selfOwnsSword = (SwordProperty.GetActorOwner() == actorSelf)

See AlsoEdit