GetAllMods - ObjectReference
Revision as of 19:13, 21 January 2018 by imported>Qazaaq (added required f4se version)
F4SE Member of: ObjectReference Script
Requires F4SE version 0.2.0 or higher.
Returns all the Object Mods for this reference.
SyntaxEdit
ObjectMod[] Function GetAllMods() Native
ParametersEdit
None
Return ValueEdit
An array of Object Mods for this reference.
ExamplesEdit
ObjectMod[] mods = MyWeapon.GetAllMods()
Debug.Trace(mods)
NotesEdit
None
See AlsoEdit
None