GetAllMods - ObjectReference

Revision as of 19:13, 21 January 2018 by imported>Qazaaq (added required f4se version)
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F4SE Member of: ObjectReference Script
Requires F4SE version 0.2.0 or higher.

Returns all the Object Mods for this reference.

SyntaxEdit

ObjectMod[] Function GetAllMods() Native

ParametersEdit

None

Return ValueEdit

An array of Object Mods for this reference.

ExamplesEdit

ObjectMod[] mods = MyWeapon.GetAllMods()
Debug.Trace(mods)

NotesEdit

None

See AlsoEdit

None