GetContainer - ObjectReference
Revision as of 16:19, 2 December 2015 by imported>Plplecuyer
Member of: ObjectReference Script
Returns the container this reference is in, if any. (Returns None if not in a container)
SyntaxEdit
ObjectReference Function GetContainer() native
ParametersEdit
None.
Return ValueEdit
The container this reference is in, or None if not in a container
ExamplesEdit
if (GetContainer() == Game.GetPlayer())
Debug.Trace("We're what the player has in his pocketses...")
endIf