GetForcedLandingMarker - Actor

Member of: Actor Script

Returns the ref at which this actor is obliged to land, if one was set by SetForcedLandingMarker (or none, if none was set).

SyntaxEdit

ObjectReference Function GetForcedLandingMarker() native

ParametersEdit

None.

Return ValueEdit

The ObjectReference that is set as this actor's forced landing marker (or None if none has been set).

ExamplesEdit

; Does the dragon have a forced landing marker?
if (Dragon.GetForcedLandingMarker() == None)
  Debug.Trace("The dragon does not have a forced landing marker")
endIf

See AlsoEdit