GetParentCell - ObjectReference

Revision as of 17:54, 21 October 2011 by imported>Plplecuyer
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Member of: ObjectReference Script

Obtains the Cell this object is currently in.

SyntaxEdit

Cell Function GetParentCell() native

ParametersEdit

None

Return ValueEdit

The Cell the object is currently in.

ExamplesEdit

; Is this object and the player in the same cell?
if (PinkPony.GetParentCell() == Game.GetPlayer().GetParentCell())
  Debug.Trace("We are in the same cell with the pink pony")
endIf

NotesEdit

If the reference is in an unloaded exterior cell, this function will return None.

See AlsoEdit