GetPlayerControls - Actor

Member of: Actor Script

Gets this whether this actor is being directly controlled by the player (as opposed to AI)

SyntaxEdit

bool Function GetPlayerControls() native

ParametersEdit

None.

Return ValueEdit

If this actor is controlled by the player controls directly.

ExamplesEdit

; Get whether the puppet is controlled by the player
if Puppet.GetPlayerControls()
  Debug.Trace("Puppet is controlled by the player")
endIf

See AlsoEdit