GetPlayerFollowers - Game
Revision as of 13:51, 24 May 2016 by imported>JuniorEidson (Incorrectly referred to objects.Length instead of playerFollowers.length)
Member of: Game Script
Returns an array of the player's followers.
SyntaxEdit
Actor[] Function GetPlayerFollowers() native global
ParametersEdit
None
Return ValueEdit
Actor array containing all actors that are either:
- Running an AI procedure that followers the player (e.g. Follow, Range).
- Running a package that is flagged to treat the actor as a player-follower (e.g. a Sandbox on a player companion).
ExamplesEdit
Actor[] playerFollowers = Game.GetPlayerFollowers( )
int index = 0
while (index < playerFollowers.Length)
;playerFollowers[index].DoSomething()
currentElement += 1
endWhile