Difference between revisions of "Hello World"

356 bytes added ,  16:41, 28 July 2016
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imported>Cobalt027
imported>Cobalt027
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:* Load an existing save game or start a new game.
:* Load an existing save game or start a new game.


You should see 2 message boxes pop up. One from the Message you created and the other from the debug. If you do not, make sure you enabled loose files. A common mistake is to edit the wrong INI file. Make sure you edit the file under Documents/My Games/Fallout 4.
You should see 2 message boxes pop up. One from the Message you created and the other from the debug. If you were to change the default compile settings to release, the Debug.MessageBox() method would not work as all DEBUG methods are stripped out when the script is compiled for release into an archive. Keep this mind as you mod: You can not rely on Debug methods (specifically the message box function) as part of your mod.
 
If you do not see any message boxes pop up, make sure you enabled loose files. A common mistake is to edit the wrong INI file. Make sure you edit the file under Documents/My Games/Fallout 4.
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