Difference between revisions of "Hello World"

7 bytes removed ,  21:41, 31 July 2016
imported>Cobalt027
imported>Cobalt027
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::** Hit [OK] (To exit Property editor)
::** Hit [OK] (To exit Property editor)


::: ''NOTE'' : When Properties start with the letter "p", The CK searches all objects matching the TYPE for an obvious match. Since there is a MessageBox named "HelloWorld", it automatically fills the property for you. If you had named the property something else, or given the message box a different ID, you would have needed to specify the specific MessageBox to inject.
::: ''NOTE'' : When Properties start with the letter "p", The CK searches all objects matching the TYPE for an obvious match. Since there is a MESSAGE named "HelloWorld", it automatically fills the property for you. If you had named the property something else, or given the message box a different ID, you would have needed to specify the specific MESSAGE to inject.


:6. Edit the script to show the message
:6. Edit the script to show the message
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::* Load an existing save game or start a new game.
::* Load an existing save game or start a new game.


:You should see 2 message boxes pop up. One from the Message you created and the other from the debug.  
:You should see 2 message boxes pop up. One from the Message you created and the other from the debug.


=== Lessons Learned ===
=== Lessons Learned ===
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