Difference between revisions of "Inter-mod Communication"

3 bytes removed ,  21:38, 22 June 2020
m
Corrected an obvious cut-and-paste error.
imported>Kalevala
imported>Docclox
m (Corrected an obvious cut-and-paste error.)
 
Line 117: Line 117:
   ; We can't use the normal "as" operator, because that would add a dependency on the other mod.
   ; We can't use the normal "as" operator, because that would add a dependency on the other mod.
   ; So instead we use the CastAs function to make sure we're pointing at the right script.
   ; So instead we use the CastAs function to make sure we're pointing at the right script.
   ScriptObject bfVendor = aCharacter.CastAs("BeginningFantasyVendor")
   ScriptObject bfVendor = aVendor.CastAs("BeginningFantasyVendor")


   ; Now set the properties, again, we don't need to cast because our parameter values are
   ; Now set the properties, again, we don't need to cast because our parameter values are
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