IsInKillMove - Actor
Revision as of 16:27, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Is this actor currently in a kill move?
SyntaxEdit
bool Function IsInKillMove() native
ParametersEdit
None.
Return ValueEdit
Whether this actor is currently in a kill moveor not.
ExamplesEdit
; Is Bandit currently in a kill move?
if Bandit.IsInKillMove()
Debug.Trace("The bandit is in a kill move")
endIf