Difference between revisions of "Key"
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imported>Dog (Added a few obvious things. Corrected book copy paste) |
imported>Dog (Removed capitalisation.) |
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*'''Name:''' The key's name as it will appear in-game. | *'''Name:''' The key's name as it will appear in-game. | ||
*'''Weight:''' The key's weight in the player's inventory. | *'''Weight:''' The key's weight in the player's inventory. | ||
*'''Value:''' The | *'''Value:''' The key's value in caps. | ||
**'''Clac from components:''' | **'''Clac from components:''' | ||
*'''Add Destruction Data:''' | *'''Add Destruction Data:''' |
Revision as of 18:18, 14 June 2016
Papyrus: Key Script
The Key description goes here.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Name: The key's name as it will appear in-game.
- Weight: The key's weight in the player's inventory.
- Value: The key's value in caps.
- Clac from components:
- Add Destruction Data:
- Pickup Sound:
- Putdown Sound:
- Preview Transform:
- Featured Item Message:
- Inventory image:
- Message Icon:
- Model:
- Pack-In Use Only:
- Scripts:
- Keywords:
- Component Data:
- Quantity:
- Display Index: