Difference between revisions of "Key"

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*{{Template:Editor:Property:Preview Transform}}
*{{Template:Editor:Property:Preview Transform}}
*{{Template:Editor:Property:Featured Item Message}}
*{{Template:Editor:Property:Featured Item Message}}
*'''Inventory image:'''
*{{Template:Editor:Property:Inventory Image}}
*'''Message Icon:'''
*{{Template:Editor:Property:Message Icon}}
*{{Template:Editor:Property:Model}}
*{{Template:Editor:Property:Model}}
*'''Pack-In Use Only:'''
*{{Template:Editor:Property:Pack-In Use Only}}
*{{Template:Editor:Property:Papyrus Script}}
*{{Template:Editor:Property:Papyrus Script}}
*{{Template:Editor:Property:Keywords}}
*{{Template:Editor:Property:Keywords}}

Revision as of 22:02, 29 October 2017

Type: KEYM
Papyrus: Key Script

A key is used to unlock a Door. If the matching key for a locked door is found in the Actors inventory, they may automatically unlock the door and enter.

Editor Dialog

Key Object.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Weight: The weight of this object which represents how heavy it is.
  • Value: The object's value in caps which determines its worth to vendors.
    • Clac from components:
  • Add Destruction Data: Allows you to configure the objects destruction data with the Destructible Object Data editor.
  • Pickup Sound: The Sound Descriptor played when the object is picked up.
  • Putdown Sound: The Sound Descriptor played when the object is dropped.
  • Preview Transform: A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus.
  • Featured Item Message:
  • Inventory Image: The Texture File to use for an inventory image. This property is depreciated, obsolete, or does not appear to be used by the game.
  • Message Icon: The Texture File that will be used for this object's message icon. This property is depreciated, obsolete, or does not appear to be used by the game.
  • Model: The 3D Model File that will be used when this object is placed in the game world.
  • Pack-In Use Only: The object is for pack-in use only.
  • Scripts: Papyrus scripts may be added, removed, and their properties edited.
    • Add: Adds a papyrus script to this object.
    • Remove: Removes the selected papyrus script from this object.
    • Properties: Shows the papyrus property editor for the selected script.
  • Keywords: A list of Keywords that signal information to other Game Systems.
  • Component Data:
    • Quantity:
    • Display Index:

See Also