LensFlare

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Type: LENS
Papyrus: None

The LensFlare object is found within the Object Window under the SpecialEffect Category.

Editor Dialog[edit | edit source]

LensFlare Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File. Use ID "SolarLensFlare" for the sun. For other lights, name appropriately.
  • Color Influence:
  • Fade Distance Radius Scale:
  • Lens Flare Sprites: A collection of Lens Flare Sprites associated with this LensFlare.
    • New: Create and add a new Lens Flare Sprite for this LensFlare.
    • <<: Moves the selected Lens Flare Sprite toward the top of the list.
    • >>: Moves the selected Lens Flare Sprite toward the bottom of the list.

Lens Flare Sprite Dialog[edit | edit source]

Lens Flare Sprite Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Width:
  • Height:
  • Position*:
  • Angular Fade**:
  • Note
    • *: Zero equals light position on screen. One equals opposite light position on screen.
    • **: Zero equals no angular fade. One equals fades away quickly unless light position is in center of screen.
  • Texture
    • Pick Texture:
  • Color Tint: The default color used for this object.
    • R: The colors red channel is represented by a number between 0 and 255.
    • G: The colors green channel is represented by a number between 0 and 255.
    • B: The colors blue channel is represented by a number between 0 and 255.
    • Opacity: The colors transparency channel which is represented by an opacity percentage between 0.0 and 1.0.
  • Flags
    • Rotates:
    • Shrinks When Occluded:

See Also[edit | edit source]