Difference between revisions of "Magic Effect"

186 bytes added ,  05:21, 22 October 2017
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imported>Qazaaq
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[[Category:Editor Reference]]
'''Type:''' <code>MGEF</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Magic]]
'''Papyrus:''' [[MagicEffect Script]], [[ActiveMagicEffect Script]]
'''Papyrus:''' [[MagicEffect Script]], [[ActiveMagicEffect Script]]


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[[File:Magic Effect Editor.png]]
[[File:Magic Effect Editor.png]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Name:''' The name as it will appear in-game.
*'''Name:''' The object's name as it will appear within menus and the game world.
*'''Effect Archetype:'''
*'''Casting Type:'''
*'''Delivery:'''
*'''Magic Skill:'''
*'''Minimum Skill Level:'''


== Notes ==
== Notes ==
* A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
* A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an [[Enchantment]].
* When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.
* When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.


== See Also ==
== See Also ==
*[[:Category:Magic|Magic Category]]
*[[:Category:Magic|Magic Category]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Magic]]
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