Magic Effect

From the Fallout4 CreationKit Wiki
Revision as of 05:21, 22 October 2017 by imported>Qazaaq (added form type)
Jump to navigation Jump to search

Type: MGEF
Papyrus: MagicEffect Script, ActiveMagicEffect Script

Magic Effects represent the primary visual and functional effects of the base object that use them.

Editor Dialog

Magic Effect Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The object's name as it will appear within menus and the game world.
  • Effect Archetype:
  • Casting Type:
  • Delivery:
  • Magic Skill:
  • Minimum Skill Level:

Notes

  • A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an Enchantment.
  • When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.

See Also