Editing Material File
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A material file is used to define the visual appearance of a [[Model File]]. | A material file is used to define the visual appearance of a [[Model File]]. | ||
The file includes [[Texture File]] paths as well as other properties that control visuals. | The file includes [[Texture File]] paths as well as other properties that control visuals. | ||
Material files are specified | Material files are commonly used to define multiple material sets for a single [[Model File]]. | ||
The material set to use is specified though defining [[Material Swap]] records in a [[Data File]]. | |||