Difference between revisions of "ObjectReference Script"

73 bytes added ,  13:33, 13 May 2016
Updating to match latest source
imported>Loop not defined
 
imported>Hannibalektr
(Updating to match latest source)
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**Attaches this reference to the specified parent
**Attaches this reference to the specified parent
*Function [[BlockActivation - ObjectReference|BlockActivation]](bool abBlocked, bool abHideActivateText)
*Function [[BlockActivation - ObjectReference|BlockActivation]](bool abBlocked, bool abHideActivateText)
**Blocks (or unblocks) normal activation processing for this reference, potentially also hiding activate text.
**Blocks (or un-blocks) normal activation processing for this reference, potentially also hiding activate text.
*int Function [[CalculateEncounterLevel - ObjectReference|CalculateEncounterLevel]](int aiDifficulty)
*int Function [[CalculateEncounterLevel - ObjectReference|CalculateEncounterLevel]](int aiDifficulty)
**Calculate this object's encounter level, using the specified difficulty.
**Calculate this object's encounter level, using the specified difficulty.
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*Function [[OpenWorkshopSettlementMenu - ObjectReference|OpenWorkshopSettlementMenu]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight)
*Function [[OpenWorkshopSettlementMenu - ObjectReference|OpenWorkshopSettlementMenu]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight)
**Opens the workshop caravan menu for this workshop object.
**Opens the workshop caravan menu for this workshop object.
*Function [[OpenWorkshopSettlementMenuEx - ObjectReference|OpenWorkshopSettlementMenuEx]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight, Keyword akFilterKW)
*Function [[OpenWorkshopSettlementMenuEx - ObjectReference|OpenWorkshopSettlementMenuEx]](Keyword akActionKW, Message astrConfirm, Location aLocToHighlight, FormList akIncludeKeywordList, FormList akExcludeKeywordList, bool abExcludeZeroPopulation)
**Opens the workshop caravan menu for this workshop object.
**Opens the workshop caravan menu for this workshop object.
*Function [[PauseAudio - ObjectReference|PauseAudio]]()
*Function [[PauseAudio - ObjectReference|PauseAudio]]()
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