Difference between revisions of "OnEnterBleedout - Actor"

111 bytes added ,  05:35, 31 January 2023
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imported>Vitamant
m (1 revision: Clobber re-import by Henning)
 
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== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">
Event OnEnterBleedout()
Event OnEnterBleedout(actor akActor)
</source>
</source>


== Parameters ==
== Parameters ==
None
*akActor: The source of the event.


== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
Event OnEnterBleedout()
Event OnEnterBleedout(actor akActor)
   Debug.Trace("We entered bleedout...")
   if akActor == Game.GetPlayer()
    Debug.Trace("The player has entered bleedout...")
  endIf
endEvent
endEvent
</source>
</source>
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