OnItemUnequipped - Actor
Member of: Actor Script
Event called when the actor unequips an object.
SyntaxEdit
Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
ParametersEdit
- akBaseObject: The base object the actor just unequipped.
- akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.
ExamplesEdit
Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
if akBaseObject as Armor
Debug.Trace("This actor just unequipped a piece of armor!")
endIf
endEvent
NotesEdit
- Using potions will fire this event.