OnItemUnequipped - Actor

Member of: Actor Script

Event called when the actor unequips an object.

SyntaxEdit

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)

ParametersEdit

  • akBaseObject: The base object the actor just unequipped.
  • akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.

ExamplesEdit

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Armor
    Debug.Trace("This actor just unequipped a piece of armor!")
  endIf
endEvent

NotesEdit

  • Using potions will fire this event.

See AlsoEdit