Difference between revisions of "OnPlayerCameraState - ScriptObject"
OnPlayerCameraState - ScriptObject (edit)
Revision as of 20:39, 25 January 2018
, 20:39, 25 January 2018added description
imported>Qazaaq (added descriptions and example) |
imported>Qazaaq (added description) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''F4SE Member of:''' [[ScriptObject Script]] | '''F4SE Member of:''' [[ScriptObject Script]] | ||
{{Template:Papyrus:RequiredF4SE|version=0.3.1}} | {{Template:Papyrus:RequiredF4SE|version=0.3.1}} | ||
Event called when the players camera state has changed. | Event called when the players camera state has changed. | ||
Register this script with [[RegisterForCameraState - ScriptObject|RegisterForCameraState]] to receive the event. | |||
== Syntax == | == Syntax == | ||
Line 35: | Line 35: | ||
EndEvent | EndEvent | ||
</source> | </source> | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Scriptname Example | Scriptname Example | ||
int FirstPersonState = 0 const | int FirstPersonState = 0 const | ||
Line 88: | Line 89: | ||
EndIf | EndIf | ||
EndEvent | EndEvent | ||
</source> | </source> | ||