OnPlayerDialogueTarget - ObjectReference

Member of: ObjectReference Script

Event called when this object reference goes into dialogue with the player.

SyntaxEdit

Event OnPlayerDialogueTarget()

ParametersEdit

None.

ExamplesEdit

Event OnPlayerDialogueTarget()
  Debug.Trace("Is in Dialogue Scene with the player")
EndEvent

NotesEdit

This event will be received when a ref enters a dialogue scene that is marked Player Dialogue.

See AlsoEdit