OnPlayerDialogueTarget - ObjectReference
Member of: ObjectReference Script
Event called when this object reference goes into dialogue with the player.
SyntaxEdit
Event OnPlayerDialogueTarget()
ParametersEdit
None.
ExamplesEdit
Event OnPlayerDialogueTarget()
Debug.Trace("Is in Dialogue Scene with the player")
EndEvent
NotesEdit
This event will be received when a ref enters a dialogue scene that is marked Player Dialogue.