OnPlayerFallLongDistance - Actor
Member of: Actor Script
Event send to the player he falls long distance and takes damage.
SyntaxEdit
Event OnPlayerFallLongDistance(float afDamage)
ParametersEdit
- afDamage: the damage the player got from falling
ExamplesEdit
; Event is sent to the player
Event OnPlayerFallLongDistance(float afDamage)
Debug.Trace(afDamage+ " points of damage taken by the player during fall")
endEvent