Difference between revisions of "PipboyMenu"
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The '''Pipboy Menu''' is one of the primary menus used to interact with [[Fallout 4]]. | The '''Pipboy Menu''' is rendered onto the 3D surface of the [[Pipboy]] item. This is one of the primary menus used by the [[Player]] to interact with [[Fallout 4]]. | ||
== AS3 == | == AS3 == | ||
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* <code>RefreshMapMarkers</code> <code>0x1F</code> | * <code>RefreshMapMarkers</code> <code>0x1F</code> | ||
* <code>ToggleRadioStationActiveStatus</code> <code>0x26</code> | * <code>ToggleRadioStationActiveStatus</code> <code>0x26</code> | ||
==== DataObj ==== | |||
* <code>static const NUM_PAGES:uint = 5</code> | |||
* <code>static const NUM_SPECIAL:uint = 7</code> | |||
* <code>function get CurrentPage():uint</code> | |||
* <code>function get CurrentTab():uint</code> | |||
* <code>function get PlayerName():String</code> | |||
* <code>function get ActiveEffects():Array</code> | |||
* <code>function get StimpakCount() : uint</code> | |||
* <code>function get RadawayCount() : uint</code> | |||
* <code>function get CurrHP() : Number</code> | |||
* <code>function get MaxHP() : Number</code> | |||
* <code>function get CurrAP() : Number</code> | |||
* <code>function get MaxAP() : Number</code> | |||
* <code>function get CurrWeight() : Number</code> | |||
* <code>function get MaxWeight() : Number</code> | |||
* <code>function get CurrentHPGain() : Number</code> | |||
* <code>function get SelectedItemHPGain() : Number</code> | |||
* <code>function get TotalDamages() : Array</code> | |||
* <code>function get TotalResists() : Array</code> | |||
* <code>function get SlotResists() : Array</code> | |||
* <code>function get UnderwearType() : uint</code> | |||
* <code>function get Caps() : uint</code> | |||
* <code>function get DateMonth() : uint</code> | |||
* <code>function get DateDay() : uint</code> | |||
* <code>function get DateYear() : uint</code> | |||
* <code>function get TimeHour() : Number</code> | |||
* <code>function get CurrLocationName() : String</code> | |||
* <code>function get XPLevel() : uint</code> | |||
* <code>function get XPProgressPct() : Number</code> | |||
* <code>function get InvItems() : Array</code> | |||
* <code>function get InvComponents() : Array</code> | |||
* <code>function get InvFilter() : int</code> | |||
* <code>function get InvSelectedItems() : Array</code> | |||
* <code>function get HolotapePlaying() : Boolean</code> | |||
* <code>function get SortMode() : uint</code> | |||
* <code>function get FavoritesList() : Array</code> | |||
* <code>function get HeadCondition() : Number</code> | |||
* <code>function get TorsoCondition() : Number</code> | |||
* <code>function get LArmCondition() : Number</code> | |||
* <code>function get RArmCondition() : Number</code> | |||
* <code>function get LLegCondition() : Number</code> | |||
* <code>function get RLegCondition() : Number</code> | |||
* <code>function get BodyFlags() : uint</code> | |||
* <code>function get HeadFlags() : uint</code> | |||
* <code>function get SPECIALList() : Array</code> | |||
* <code>function get PerksList() : Array</code> | |||
* <code>function get PerkPoints() : uint</code> | |||
* <code>function get QuestsList() : Array</code> | |||
* <code>function get GeneralStatsList() : Array</code> | |||
* <code>function get WorkshopsList() : Array</code> | |||
* <code>function get WorldMapMarkers() : Array</code> | |||
* <code>function get LocalMapMarkers() : Array</code> | |||
* <code>function get WorldMapTextureName() : String</code> | |||
* <code>function get WorldMapNWCorner() : Point</code> | |||
* <code>function get WorldMapNECorner() : Point</code> | |||
* <code>function get WorldMapSWCorner() : Point</code> | |||
* <code>function get LocalMapNWCorner() : Point</code> | |||
* <code>function get LocalMapNECorner() : Point</code> | |||
* <code>function get LocalMapSWCorner() : Point</code> | |||
* <code>function get RadioList() : Array</code> | |||
* <code>function get ReadOnlyMode() : int</code> | |||
* <code>function get RemovedMapMarkerIds() : Array</code> | |||
* <code>function get RemoveAllMapMarkers() : Boolean</code> | |||
* <code>function set CurrentPage(param1:uint) : *</code> | |||
* <code>function set CurrentTab(param1:uint) : *</code> | |||
* <code>function set PlayerName(param1:String) : *</code> | |||
* <code>function set StimpakCount(param1:uint) : *</code> | |||
* <code>function set RadawayCount(param1:uint) : *</code> | |||
* <code>function set CurrHP(param1:Number) : *</code> | |||
* <code>function set MaxHP(param1:Number) : *</code> | |||
* <code>function set CurrAP(param1:Number) : *</code> | |||
* <code>function set MaxAP(param1:Number) : *</code> | |||
* <code>function set CurrWeight(param1:Number) : *</code> | |||
* <code>function set MaxWeight(param1:Number) : *</code> | |||
* <code>function set CurrentHPGain(param1:Number) : *</code> | |||
* <code>function set SelectedItemHPGain(param1:Number) : *</code> | |||
* <code>function set DateMonth(param1:uint) : *</code> | |||
* <code>function set DateDay(param1:uint) : *</code> | |||
* <code>function set DateYear(param1:uint) : *</code> | |||
* <code>function set TimeHour(param1:Number) : *</code> | |||
* <code>function set CurrLocationName(param1:String) : *</code> | |||
* <code>function set UnderwearType(param1:uint) : *</code> | |||
* <code>function set Caps(param1:uint) : *</code> | |||
* <code>function set XPLevel(param1:uint) : *</code> | |||
* <code>function set XPProgressPct(param1:Number) : *</code> | |||
* <code>function set InvItems(param1:Array) : *</code> | |||
* <code>function set InvFilter(param1:int) : *</code> | |||
* <code>function set HolotapePlaying(param1:Boolean) : *</code> | |||
* <code>function set SortMode(param1:uint) : *</code> | |||
* <code>function set HeadCondition(param1:Number) : *</code> | |||
* <code>function set TorsoCondition(param1:Number) : *</code> | |||
* <code>function set LArmCondition(param1:Number) : *</code> | |||
* <code>function set RArmCondition(param1:Number) : *</code> | |||
* <code>function set LLegCondition(param1:Number) : *</code> | |||
* <code>function set RLegCondition(param1:Number) : *</code> | |||
* <code>function set BodyFlags(param1:uint) : *</code> | |||
* <code>function set HeadFlags(param1:uint) : *</code> | |||
* <code>function set PerkPoints(param1:uint) : *</code> | |||
* <code>function set WorldMapTextureName(param1:String) : *</code> | |||
* <code>function set ReadOnlyMode(param1:int) : *</code> | |||
* <code>function set RemoveAllMapMarkers(param1:Boolean) : *</code> | |||
== See Also == | == See Also == | ||
*[[Pipboy]] | |||
*[[Player]] | |||
*[[Menu]] | *[[Menu]] | ||
*[[User Interface]] | *[[User Interface]] |