Difference between revisions of "PlaceActorAtMe - ObjectReference"

The normally aggressive actors spawned with this appear to sometimes have no faction attached to them and wont attack the player unless they are attacked.
imported>Plplecuyer
 
imported>Goggle
(The normally aggressive actors spawned with this appear to sometimes have no faction attached to them and wont attack the player unless they are attacked.)
 
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MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3)
MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3)
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== Notes ==
* For an unknown reason, sometimes the leveled actor spawned with this function will not be aggressive to the player, as if their faction data is missing.


== See Also ==
== See Also ==
Anonymous user